Enhancing Skills

Control Flow in JavaScript

Control Flow Control flow statements determine the order in which code executes based on conditions and looping constructs. Understanding these statements is vital for implementing game logic, such as responding to player actions and managing game states. Command Description Conditional Statements: if Executes a block of code if the specified […] Read more »

Bitwise Operations in JavaScript

Bitwise Operations Bitwise operations are used to perform operations on binary representations of numbers. They are essential in game programming for tasks like masking bits, optimizing performance, and manipulating data efficiently. Command Description Sample Code Output Use Case Read more »

Debugging and Testing in JavaScript

Debugging and Testing Debugging and testing are critical aspects of game development. Effective debugging techniques help identify and fix issues in your code, while testing ensures that game logic behaves as expected. Command Description Sample Code Output Use Case Read more »

Arithmetic Operations in JavaScript

Arithmetic Operations JavaScript provides a set of arithmetic operators that allow you to perform mathematical calculations. These operations are fundamental for game programming, such as updating scores, calculating player movement, or handling game physics. Command Description Sample Code Output Use Case Read more »

Understanding Variable Declarations in JavaScript: var, let, and const

Topic: Variables Understanding how to declare variables is crucial in JavaScript, especially for game programming. This post will cover the different ways to declare variables using var, let, and const, as well as the concept of variable scope, which can be global or local. Command Description Sample Code Output Use […] Read more »

JavaScript Syllabus for Game Programming

Series Overview This syllabus outlines the key topics to learn JavaScript specifically for game programming. Each section is categorized by fundamental programming concepts and advanced features that are essential for building a game engine and developing classic games. 1. Variables 2. Global Variables 3. Data Types 4. Arithmetic Operations 5. […] Read more »

Building a Game Engine in JavaScript: A Learn-at-Your-Pace Series for Developing Classic Games

Series Overview – see what I need Goal: Create a basic 2D game engine using JavaScript and develop classic games like Pong, Space Invaders, and Tetris. Format: Learn at your own pace, progressing through each section as you feel comfortable. Part 1: Learn Basic JavaScript Commands JavaScript Fundamentals Understanding JavaScript […] Read more »

Building Interactive Canvas-Based Games Engine with JavaScript: A Learning Series

Welcome to the Building Interactive Canvas-Based Games series! In this learning journey, you’ll explore how to develop canvas-based games using JavaScript. By understanding the hierarchy of classes and files in a structured project, you’ll gain the skills to build interactive games. This post will cover the essential classes and methods […] Read more »