Enhancing Skills

Category: JavaScript

Debugging and Testing in JavaScript

Debugging and Testing Debugging and testing are critical aspects of game development. Effective debugging techniques help identify and fix issues in your code, while testing ensures that game logic behaves as expected. Command Description Sample Code Output Use Case Read more »

Arithmetic Operations in JavaScript

Arithmetic Operations JavaScript provides a set of arithmetic operators that allow you to perform mathematical calculations. These operations are fundamental for game programming, such as updating scores, calculating player movement, or handling game physics. Command Description Sample Code Output Use Case Read more »

Understanding Variable Declarations in JavaScript: var, let, and const

Topic: Variables Understanding how to declare variables is crucial in JavaScript, especially for game programming. This post will cover the different ways to declare variables using var, let, and const, as well as the concept of variable scope, which can be global or local. Command Description Sample Code Output Use […] Read more »

JavaScript Syllabus for Game Programming

Series Overview This syllabus outlines the key topics to learn JavaScript specifically for game programming. Each section is categorized by fundamental programming concepts and advanced features that are essential for building a game engine and developing classic games. 1. Variables 2. Global Variables 3. Data Types 4. Arithmetic Operations 5. […] Read more »

Building the retro game Pong, step by step

⌨️ (00:00) Introduction⌨️ (00:32) Project Setup and Canvas (using CodeSandbox)⌨️ (02:07) Drawing on the Canvas⌨️ (04:25) Clearing the Canvas⌨️ (05:45) Creating the Player’s Paddle⌨️ (11:42) The Game Loop⌨️ (15:47) Handling Keyboard Input⌨️ (17:56) Moving the Paddle⌨️ (21:36) Stopping the Paddle⌨️ (23:10) Drawing the Ball Image⌨️ (26:59) Moving the Ball⌨️ (32:11) […] Read more »

Class (Object Oriented Programming OOP) in JavaScript

JavaScript classes provide a robust way to create and manage objects and their behavior. They encompass various components and concepts, including functions, methods, access modifiers, constructors, initializers, destructors, and private methods. This article will delve into these concepts, offering a clear explanation and practical examples to help you understand how […] Read more »